2d Game Architecture
ShareA game engine is the software that provides game creators with the necessary set of features to build games quickly and efficiently.A game engine is a framework for game development that supports and brings together several core areas. You can import art and assets, 2D and 3D, from other software, such as Maya or 3s Max or Photoshop; assemble those assets into scenes and environments; add lighting, audio, special effects, physics and animation, interactivity, and gameplay logic; and edit, debug and optimize the content for your target platforms. AudioYou can choose to design your own sound from scratch, starting with the musical composition, sound effects, voice acting and ending with post-production. You can choose to purchase sound assets from asset-focused platforms, such as the, that can be combined and mixed in various ways.Game engines can help you integrate those sound natively, or through third-party apps, so you can focus on the composition of sounds and placing the sounds creatively in the context of game scenes, as well as assigning sounds to events in a way that suits your vision. ScriptingA crucial part of game engines is represented by scripts which you can use to define the logic of your game components by adding behaviors. With pre-build scripts, a solution provided by some game engines, you can easily control the camera, the relationship between your game elements, and the animation system which can be used to control character animation.There are a lot of game engines out there that can cater to your needs but if you’re mostly interested in working on a specific genre, whether it’s 2D or 3D or VR/AR, for specific platforms or cross-platform, then you can choose one that’s tailored to your necessities.
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If you want to build your content once and deploy across multiple platforms, with the Unity game engine you can.If you want to create with Unity, you can be sure you’ll find tons of resources, videos or articles, tutorials and editor documentation, as well as a community of creators whom you can share your ideas with and contact other Unity developers if you want to expand your team.
Read the documentation, reverse engineer them, see how they combine it together. Use google: game development architecture, game programming patterns.